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Miles
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Post subject: [x] Super Monkey Ball Step & Roll announced Posted: Tue Jul 21, 2009 3:34 pm |
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Joined: Wed Jun 01, 2005 2:35 am Posts: 571 Location: Georgia
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Miles
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Post subject: Re: [x] Super Monkey Ball Step & Roll announced Posted: Tue Jul 21, 2009 3:45 pm |
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Joined: Wed Jun 01, 2005 2:35 am Posts: 571 Location: Georgia
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Now for personal impressions. :P
I was just thinking the other day about how it's been over three years since Banana Blitz was announced... I hoped another main game would be announced soon, since it's been so long. I completely missed the fact that Step & Roll was trademarked last month. >_>
AiAi isn't making the best case for balance control in the video. I didn't really enjoy Marble Saga's balance board control either; MeeMee's holding a Wii Remote at the bottom of the page, though, so I think it's safe to say that it'll have normal tilt control as well. (and it'd be a horrible move on Sega's part to make it balance board exclusive, anyway)
It's keeping Banana Blitz's character design, which is nice after the constant changing in Touch & Roll/Adventure/Banana Blitz.
_________________ SMB1 - SMB2 - Banana Blitz
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Fro
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Post subject: Re: [x] Super Monkey Ball Step & Roll announced Posted: Tue Jul 21, 2009 8:55 pm |
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Joined: Wed Dec 05, 2001 2:23 pm Posts: 758 Location: Norway
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I haven't looked at the vid myself, but I just came here to write the news. Glad you beat me to it, Miles. I wonder if the balance board will be gimmicky for this game, I can guess the wiimote will be more sensitive and easy to use.
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sdkess
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Post subject: Re: [x] Super Monkey Ball Step & Roll announced Posted: Wed Jul 22, 2009 7:11 pm |
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Joined: Thu Jan 17, 2002 12:00 pm Posts: 675 Location: NC
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Cool. Hopefully Sega will fix the things that made Banana Blitz less competition friendly than previous games. We should come up with a list of things and contact Sega.
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KataMario777
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Post subject: Re: [x] Super Monkey Ball Step & Roll announced Posted: Wed Jul 22, 2009 9:59 pm |
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Joined: Sat May 10, 2008 2:37 am Posts: 66
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It'll be neat if you can submit level ideas too.
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markace
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Post subject: Re: [x] Super Monkey Ball Step & Roll announced Posted: Sat Jul 25, 2009 3:19 am |
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Joined: Fri Mar 02, 2007 6:17 am Posts: 70 Location: Australia
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This is exciting. I thought SMB on the Wii was dead. My money is on balance board optional (that thing sure is a pain to use). Please, PLEASE give us more space for saving replays this time Sega. Slow-motion/frame by frame replays too, like we had on the Gamecube. Looking forward to some new levels to mess around on for sure!
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